peer2peergames

Checkers

English draughts, on an eight by eight board with twelve men a side. The rule that catches people out is the compulsory capture: if you can take, you must.

Play Checkers Leaderboard

The rules

  1. The board is eight by eight and only the dark squares are used. Each player starts with twelve men on the three rows nearest them.
  2. A man moves one square diagonally forward to an empty square.
  3. A capture is made by jumping an adjacent enemy piece into the empty square directly beyond it. The jumped piece is removed.
  4. A capture is compulsory. If a capture is available anywhere on the board, you must play one.
  5. If the piece you have just jumped with can jump again, it must, and the whole chain counts as a single move.
  6. A man that finishes its move on the far row is crowned a king, and may move and jump backwards as well as forwards.
  7. You lose when you have no pieces left, or no legal move on your turn.

Playing it here

  • Against a person or the bot. The bot needs no account and starts at once. To play a person, be rated and keep your games, you need an account: an email address and a password.
  • At your own pace. Every move has a deadline you both see, from five minutes to a week. A game can take an evening or it can take a fortnight.
  • Nothing to buy and nothing to win. No stakes, no prizes, no boosts, no undo. The only thing on offer is a place on a leaderboard, and only if you want one.
  • Every game can be checked. Anything decided by chance comes from the game's seed, and the seed is published the moment the game ends, so any finished game can be replayed and verified by anyone. See fair play.